Isograph -> Isoren

Isograph is my home made isometric game engine I am developing to create my Games. As I was refactoring it I noticed some crucial design flaws which prevent me to implement some game features I'd really like to have. Which means I am going to redo most of it and thus pretty much dump the old source code.

This is how Isoren is born, the second generation, I try to keep the names of the classes the same thus making porting the game to the new engine quite simple.
The good thing for you is that I'm going to post most of my newly found ideas and problems I met during the development of the last one so that you can learn from my mistakes ;p

Stay tuned
Ghley


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